jjfddf 9 years ago #1 ****Possible Spoiler***** I cannot do the Helios Part, however I could retreive the pulse gun. 00145F85 I Could Make You Care is a companion side quest in Fallout: New Vegas. is the final quest for the Courier to complete for the Boomers, and the first one they receive upon entering Nellis. Discuss your remaining options with Veronica. Who'd have known he's such a dab hand with a meat cleaver? Wild Card: Side Bets: Make contact with 5 "tribes" (Brotherhood of Steel, White Glove Society, Omertas, Great Khans, Boomers) and decide whether they should be ignored as threats or not… Return with Veronica to the Brotherhood of Steel elder with evidence of the Brotherhood's misguided priorities. The body can not despawn properly, however. Return to Elder McNamara and show him the advanced technology. Iron and Stealing 8. Veronica will try to convince the Elder that the Brotherhood needs to grow and change. Exploring the Mojave: Southern New Vegas 11.1; Cottonwood Cove 11.2; Exploring the Mojave: Western New Vegas 11.3; Exploring the Mojave: From Westside to Jacobstown 11.4; Jacobstown 11.5 Return with Veronica to the Brotherhood of Steel elder with evidence of the Brotherhood's misguided priorities. Fallout: New Vegas Game Guide by gamepressure.com. If you've discovered a cheat you'd The rest of the team will remain outside, but will not turn hostile. If Veronica will not follow the player character anymore (she simply stands in place and does not move, despite being able to interact with her) after fighting the paladins outside the Hidden Valley bunker (After suggesting she stay with the Brotherhood to gain her Bonds of Steel Perk), simply travel to Gibson's shack, re-download the data from the computer, talk to her so she brings up the conversation about what technology to pursue, choose the technology that was initially picked in order to complete the quest, exit the conversation, talk to her again, enter her workbench and craft ANY item (1 ammunition conversion works just fine), after the item is crafted and added to one's inventory she should now follow the player character again. Veronica's final conversation with the elder is based on which technology item is currently in the one's inventory when they step into the elder's office, not which technology the player character selected to pursue in dialogue with Veronica. form id There Stands the Grass is a side quest in Fallout: New Vegas. 1 Base game 1.1 List 1.2 Temporary followers 1.3 Cut followers 2 Dead Money 3 Honest Hearts 4 Old World Blues 5 Lonesome Road 6 Overview 6.1 Nerve 6.2 Weapons 6.2.1 Armor 7 Behind the scenes 8 Bugs 8.1 Fixed bugs (Patch 1.2.0.31x) All eight permanent companions in Fallout: New Vegas. "I don't like the sound of this. Missing a Few Missiles 7. Get Veronica to question the wisdom of the Brotherhood of Steel. I'm trying to complete Veronica's quest I Could Make You Care. Introducing my homebrew DND 5e Fallout New Vegas Player's Guide, featuring 120 pages detailing the backstory of the Mojave, 13 unique classes, and extensive background on the various factions that inhabit New Vegas. Before you go any further - Make sure you download Xoanon's semi-official patches and improvements mod alongside the latest build of Fallout Who Vegas (click here) About: Unlock your destiny as a Space and Time Traveller in this fully interactive TARDIS, with a … (There is an optional 95. Proper Burial: Christina asks the player to recover Esteban's body, so that he can be given a proper burial.This is accomplished by bringing the dead Ranger to an NCR fortification north of REPCONN. However, it did trigger once I'd returned to the Lucky 38 after completing the DLC. If Veronica decides to stay with the Brotherhood, the paladins must be convinced she is not a liability with a, Share your opinion with Veronica whether or not she should remain in the Brotherhood or join. There is also a fix on NewVegasNexus: If Veronica won't follow you anymore (she simply stands in place and won't move, despite being able to interact with her) after you fight the Paladins outside the Hidden Valley Bunker (After suggesting she stay with the Brotherhood to gain her Bonds of Steel Perk), simply travel to Gibson's Shack, re-download the data from the computer, talk to her so she brings up the conversation about what technology to pursue, choose the technology you choose initially to complete the quest, exit the conversation, talk to her again, enter her workbench and craft ANY item (1 ammunition conversion works just fine), after the item is crafted and added to your inventory she should now follow you again. Some of them can only be triggered by lines of dialogue that only happen once, so if the player character has already heard that line before recruiting Veronica, the trigger will not occur. Note that attacking the paladins at this point will fail the quest and make Veronica leave. Fallout New Vegas DND Player's Guide, a comprehensive 120 Page handbook for a homebrew 5e Campaign! We got the data from There Stands the Grass and were going to bring that. given by This quest is triggered by Veronica seeing things around the Mojave that cause her to question the wisdom of the Brotherhood of Steel remaining hidden underground and not interacting with the world. Recover the pulse gun from Vault 34 if it still exists. Solution to the dialogue between Veronica and the elder freezing or not starting at all during the first phase I Could Make You Care: upon arrival, stand beside the elder's table and raise and lower (twice if necessary) the Pip-boy any time the conversation freezes. [Archive] "I Could Make You Care" won't trigger! One can quickly sidestep them at this point then fast travel from a distance. Bring the rangefinder to the elder at Hidden Valley. He’ll ask you to find out who the spy is by helping out Curtis with his investigation. There's not much I dislike about the game, sure it could be better in some parts but what I've played is hella fun. Bring the rangefinder to the elder at Hidden Valley. With Still in the dark, I was ignoring the optional points to get Elder McNamara ousted.Specifically, I did the following: Jul 2, 2015 @ 10:52pm Trouble with "I could make you care" quest I've been trying to start this quest but have had some trouble. Ask around to see what became of the rangefinder. Cannot complete "I Could Make You Care" » Wed Dec 07, 2011 7:45 pm . This page was last edited on 17 October 2018, at 18:36. It is important to pull and hold the trigger during the load screen to avoid firing on them. They can choose for her, or can tell her it is her choice, in which case she will stay. editor id Defuse the situation with the Brotherhood paladins outside the bunker. Find a way to enable the rangefinder at HELIOS One. I Could Make You Care 9. You c… Find a way to enable the rangefinder at HELIOS One. For "I thought i could make you care" I already finished the quest in giving Hardin control of the Brotherhood. In case you didn't read the title of this post, SPOILERS BELOW So, I started working on both the I could make you care and Still in the dark quests simultaneously. Fallout: New Vegas Guide. Bring the data back to the elder at Hidden Valley. ... As mentioned, simply follow the leads given to you by every character in the game so far, and eventually make your way to New Vegas. you additionally could make Hardcore easier via turning the game concern down, however the foremost killer approximately hardcore is ammo having weight. If Veronica gets stuck and won't follow you anymore, and then you get the infinite loop once you get to the comm terminal at, If Veronica missed too many triggers to initiate her companion quest, the console command, If the dialogue options do not open automatically give. Also, if you have the perk Terrifying Presence, you can make them cower in fear by threatening them and the Codex, making the possible fight far easier. Any and all help will be appreciated, Thank You. The Elder will not be interested. Find one piece of advanced technology to convince the Elder of Veronica's fears. There is a delay in the conversation trigger, and it will not trigger if the player character is in conversation with someone else. The quest can sometimes be activated without having Veronica in the party, by picking up the rangefinder after meeting Veronica, and knowing about the Hidden Valley. For "I thought i could make you care" I already finished the quest in giving Hardin control of the Brotherhood. Sunshine Boogie 4. Discuss your remaining options with Veronica. Ask around to see what became of the rangefinder. If you want to catch the spy at Camp McCarran, then you will need to do a bit of investigative work for Colonel Hsu. Speaking to Hardin just gets the vocals "Hello" and the (Denied) tick when you push to interact with something that can't be used. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "I could make you care speech triggers not working". reward Malleable Mini Boomer Minds 6. Even if they have done so, the quest will not update for this until it is in one's inventory. Complete That Lucky Old Sun and divert the power to Archimedes II. Ok, I'm on my first playthrough of Fallout New Vegas. Get the quest to begin by recruiting Veronica and activating three of the nine triggers listed below. Veronica's final conversation with the Elder is based on which technology item is currently in the player's inventory when they step into the Elder's office, not which technology the player selected to pursue in dialogue with Veronica. Talk to them until they turn hostile and attack, then kill them all. The Courier needs to help Boomers around Nellis enough to become Idolizedby them. Note: Switching is always possible by going back to the comm station and re-downloading the information as this will prompt a dialogue with Veronica enabling you to choose a different path. That's it for the individual factions' breaking points. Effects of the player's actions. Hope that collar isn't what I think it is. Head to [Helios One] (MsE:17).Get inside and keep going forward until you pass by the Fantastic and go outside (M29A:3).Head to [Solar collection tower] (M29:5) and find the terminal which turns off the turrets ⦠In my current run-through of FNV, I obtained the Euclid C-Finder (2 of them, in-fact) and the Pulse Gun before getting to the Brotherhood of Steel Bunker and Veronica's quest (I Could Make You Care). This would make searching for unique weapons and collecting them much more enjoyable as you know that gun your looking for is the only gun in the game with either that attachment or ability, so finding it will be more exciting than it would be in Fallout 4, where if you found a unique weapon you could literally get that exact same weapon or better by killing a legendary enemy. 2. MS Paint⢠God. Bonds of Steel/Causeless Rebel perk1000 XP If you only care about one or two of the factions, just use the above points as a guide and you'll be fine. Volare! After getting access to The Tops presidential suite, the following quest will be given: 1. Veronica will ask the player to help her find some data or technology that will help her convince the Elder. Bring the data back to the elder at Hidden Valley. The player character gets 1000XP and Veronica gets the, Veronica expresses an interest in joining the. The player character and Veronica will find data on three interesting technologies, only one of which is necessary to continue the quest. Fallout: New Vegas Guide. Speak with Veronica Santangelo while on the quest I Could Make You Care, and after accessing Father Elijah's terminal. There Stands the Grass is a side quest in Fallout: New Vegas. Go away from the outpost and wait at least 24 hours. If Veronica decides to leave the Brotherhood, they allow her to leave and tell her to never come back. Veronica comments about her decision, and the difficulties of staying with such a dogmatic group. Enter the bunker and he will follow alone, and if he attacks first, the rest of the Brotherhood will help the player character fight him. Veronica will ask the player character's opinion about whether she should stay in the Brotherhood or leave. I Could Make You Care - p. 1. Fallout New Vegas - I Could Make You Care (Vault 22 Tech) Ketaruz. There's none of that here. Test by simply entering into sneak mode, if she crouches with you she is now following you again. Definitely liking it so far. But when I bring Veronica to see him, nothing. Possibilities to ‘help out’ and achieve fame are: 1. Speak with the director of OSI about his research project. When you installed Hardin you have to wait a number of days for him to consolidate power or something so return to H.Valley after 3-5 days and he should have new conversation options.I think you have to wait for Veronica to engage conversation with the elder about the quest not you.She will walk up to him slowly so wait untill she gets to his desk. If you need some help completing this mission, you will find it here in this Fallout New Vegas Walkthrough. While traveling with the Courier, Veronica has seen things that force her to question the direction of the Brotherhood of Steel. Should the player character already have gone through Vault 34, they may have picked up the pulse gun from the Armory there already. One will not gain infamy with the Brotherhood or lose Veronica's trust by killing them, at least if the paladins shoot first. It's not necessary to do all of them, j… Only a boy named Max wants to talk to you #1.Ask him if he will sell you a gun: pay him 1000 caps [Barter 45] reduce the payment to 20 caps.Your next task is to activate C-Finder. Use a Stealth Boy directly after the speech ends with the orders to execute the player character. Game Guide. One might lose some sentences, but the first step of the given quest (Bring Veronica to the elder) will be completed, and Veronica gives the player character the next step of the quest as soon as they leave the elder's room. If Veronica will not follow the player character anymore, they will have to go back to before the part of the mission where she speaks to the elder after they retrieve the notes, and directly tell her they want her to leave (do not suggest for her to stay, and do not allow her to choose for herself). Werndan101 10 years ago #1. If one stays within a few feet of them, however, they may begin dialogue, so it is important to sidestep them. Solution to the dialogue between Veronica and the Elder freezing or not starting at all during the first phase I Could Make You Care: upon arrival, stand beside the Elder's table and raise and lower (twice if necessary) your Pip-boy any time the conversation freezes. If Veronica decided to leave the Brotherhood: The player character tells them so, and they let Veronica leave, but tell Veronica never to come back. Fallout: New Vegas; I could make you care ***Spoiler Alert*** User Info: jjfddf. If Gibson's Shack freezes upon trying to enter, ask Veronica to wait outside. Okay, so I swiped the C-Finder from the punk in Freeside, and got the quest to show up. Fallout: New Vegas. This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Fallout: New Vegas for PC. Christina will thank the Courier on Radio New Vegas once the quest is completed. Listening to Pete in the museum. Victoria stands in the room staring at Elder Hardin for hours on end. This may also cause the quest to fail. Look for the man who bought the rangefinder in Freeside near Mick and Ralph's. Sitting in Colonel Hsu's office will trigger comment by eastern doors of, If Veronica gets stuck and will not follow the player character anymore, and then they get the infinite loop upon getting to the comm terminal at. These IDs and stages are useful for fixing broken quests. For Fallout: New Vegas on the Xbox 360, a GameFAQs Q&A question titled "How do you finish "I Could Make You Care" quest? He’ll point you toward the head of the Military Police, Boyd, and a corrupt quartermaster, Contreas. A power-gamey New Vegas Medical Center run, for those gamers who want to get off to a great start. ", "e32a9".sayto e2f87 VMS49ElderDiscussion1, "e2f87".sayto e32a9 VMS49ElderDiscussion1, http://www.newvegasnexus.com/downloads/file.php?id=35943, https://fallout-archive.fandom.com/wiki/I_Could_Make_You_Care?oldid=2080052. You might lose some sentences, but the first step of the given quest (Bring Veronica to the Elder) will be completed, and Veronica gives you the next step of the quest (the terminal thing) as soon as you leave the Elder's room. Helping Argyllwith his patients. 1 Synopsis 2 Walkthrough 3 Quest stages 4 Notes 5 Bugs The New California Republic's Office of Science and Industry is convinced that important agricultural data is inside Vault 22. Ant Misbehavin' 3. Along with other companion quests, a recent patch has made activating the quest easier—in this instance two activations are required. Recover the experimental data from Vault 22. One may also try to sit in a chair one or two times and that could trigger the conversation. If this doesn't work try one of the other fixes below. I was going to make a comprehensive thread listing the issues I have encountered after I'd finished my 200+ hour playthrough but this issue that ⦠Bring Veronica to check in with the Followers of the Apocalypse outpost. If Veronica is told to pursue the pulse gun, but the one enters the elder's office with Euclid's C-Finder instead, then the quest completion dialogue for the rangefinder will play. Use the console command setstage
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