aoe2 byzantine build order

P. 22+2 Italian fast castle! 18 / 26, posted Castle with camels and siege rams would be neat to bash AI.. lol #2. 13 / 26, posted Could you rephrase? Necessary cookies are absolutely essential for the website to function properly. Unique Unit: Leitis With Hill Fortsbuffing Town Center ranges candidly, defending your base becomes much easier. Weak spots in the Byzantine technology tree are hard to make out, but as their lacks in the defenses department (namely Masonry and Archit… However, the Ballista has severely reduced AOE damage (Treat it as a single target damaging unit). Byzantines don't get their free Town Watch until the start of Feudal Age. General and Strategy DiscussionModerated by John the Late. CT (US)     Easy to follow build order sheets. Therefore, you should start with Koursors, and add CA+Spearmen very quickly especially if you suspect the opponent is rushing the elite upgrade. But the computer is still relatively easy to beat (Almost any kind of rush screws them up a lot; especially trushes). But opting out of some of these cookies may have an effect on your browsing experience. The Byzantines have access to a vast variety of technologies. 2 / 26, posted I have a demo fast castle 16mins with byz (not hunting deer) if someones interested. Well, thats even simpler. Is it true that samurai counters cataphracts in terms of cost? 03-22-06 04:06 PM The Varangian trades efficiently against quite a few units, even if they end up losing the fight. I modified this strategy so I castled a little later, and had more resources available to be on pace with the knight rush. AOE India is excited to announce The Sultans Cup - A 3v3 Random Map Tournament to be played on Age of Empires 2: Definitive Edition The Tournament will be starting from 13th December 2020 with an initial prize pool of INR 25,000. AOE: Area of Effect CT (US)     The Byzantines unique ability is Disrupt & Shock. 03-20-06 10:32 AM 11 / 26, posted They are already slow, so you should be attacking as fast as you can so other civilisations who are faster cannot outpace you. You can find buildups in the Recommended Strategy Articles sticky; check those out to see if they answer your questions before making a new topic. You can find out more in our Privacy Policy and customise your settings below. 5 / 26, posted Age of Empires 2 Definitive Edition Civilizations which are hard to play and not worth it if you want to win at all. 1 / 26, posted Pikes - Can counter all the mounted units. Use your map control to your advantage. Against Archer-oriented civilisations (Chinese and Mongols especially), the Byzantines should still be going cavalry unless they run out of gold, in which case they should be going Skirmishers. Oct 20, 2020. pigenious. It’s all because of the 25 % cheaper defensive units. This guide contains 11 build orders in 3 sheets. The Byzantines infantry lines are not used a lot as they have faster replacements for both units. Made by hszemi, Anda, exterkamp, paulirish, lalitpatel, with thanks to Jineapple, TriRem, pip, and NkoDragaÅ¡ TC: Town Center Being one of two civilisations who get the final spearmen elite upgrade, and the only civilisation to get all blacksmith upgrades for infantry, the Byzantines have formidable infantry, but they don’t use them a lot. 03-18-06 01:47 PM mmm... 2 on gold in dark? They are versatile in way that its hard to counter them due to their high number of supporting counter-units, not because they can use any unit composition to win the game. Secondly,I hav'nt seen any villager-wise advance to castle age. AOE2: Age of Empires 2 (AOK/AOC/AOF/AK/ROR). Anyways, maybe you could have one villager in the late dark ages if your going for a fast castle. I was trying to say that this build order is not anything unusual and every body (i think) just hangs to it.The exceptions are civs with dark bounces eg. - Scout finds main sheep flock. This combo is very difficult to beat as it counters many traditional counter units. CT (US)     - 2 villagers work together to build a house. Copyright © 1997–2020 HeavenGames LLC. 03-17-06 10:34 AM Easy to follow build order sheets. [This message has been edited by drahnier (edited 03-14-2006 @ 07:15 PM). 03-21-06 12:43 PM Ideally, the Byzantines should be using light cavalry in early game to slow down their opponent, then switch to Cataphracts or Koursors, depending on if the enemy goes cavalry (in which case you go Koursors). The Byzantines use CA instead of Arbalests to support their army, since it gives them the Disrupt & Shock buff and does not affect their army mobility. However, the French can upgrade their Lancers while the Byzantines cannot. Aztecs,Mayans,Chinaese,Huns,...I dont know y is this specified to Byz??? The archers, however, are among the worst of all civilizations. Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. Eco1: Economic Civilisation Upgrade 1 Unfortunately, the Byzantines miss the final archery upgrades at the Blacksmith, so their archers miss out on a bit of armor, attack, and range when compared to those who have those upgrades. As for defenses, the Byzantines are hands down the best defensive civilisation in the game, having access to all counter units and the best towers in the game, which can be upgraded two times. It is important for the Byzantine player to have the correct mindset in playing the Byzantines. This problem does not exist for CA, and as such, it is common to see Byzantines go for CA+Cataphract/Koursors later on in the game. CT (US)     For a really *fast* castle I got a 1056 using mongs on yuc Federation Of Kings[This message has been edited by fenris_w0lf (edited 03-18-2006 @ 03:39 PM). CT (US)     Hope this helps. {Edit again:} Similar results on Arabia. CT (US)     Byzantine cheap trash units, so build around that. Click below to consent to the use of the cookie technology provided by vi (video intelligence AG) to personalize content and advertising. Aztecs … ], [This message has been edited by drahnier (edited 03-18-2006 @ 11:29 AM).]. 03-18-06 10:45 AM This gives the Byzantines an edge when there is little to no gold left since they have every trash unit line available to them, with one being top-tier and the others being above average. Byzantine Strategies in AoE2 FE: ... but I've never tried to play it as one, any tips to pull this off effectively in a multi-player match? I just didn’t what a build order was! Varangian may come to play if the game length exceeds 15 minutes (unlikely, unless you are not playing current meta). Your email address will not be published. They should play out as an aggressive civilisation. To make your economy boom in Age of Empires 2, try to always be creating villagers since villagers gather resources and build buildings, which are key to a booming economy. In castle age it's very common to immediately build more TCs and boom hard. If you study it you should be able to age up faster (to feud/castle atleast). A counter-counter unit is a neat idea. If you are using Anti-cav, be very careful since Varangians obliterate Anti-cavs. Subjectively, I rank the Byzantines 2nd (2/7) in cavalry as they have all three branches of cavalry units in the game. Spearmen is almost always necessary unless you are playing as the French. Before I start, here are some abbreviations and short-forms you may find in this guide. Welcome, friends and medieval historians, to the first major update for Age of Empires II: Definitive Edition!We are proud to introduce the December game update, which is accompanied by a *looooong* list of bug fixes, our first major civilization balance changes, as well as new gameplay additions and features we’ve prepared for Age of Empires II. The Byzantines are very adaptive to different compositions. 15 / 26, posted Also, how is this a Byz Specific build? Used correctly, the Byzantines are a very solid civilisation, with answers to many compositions from other civilisation. Chronological Order of Campaigns. You'd still have easily enough food to advance and even more wood. 25 / 26, posted {EDIT}In only one of the five games I played, the sheep were visible. In mirror match-ups, you need to have a good build order so you are faster than your opponent, whoever reaches Mil2 first with equal economy sizes as their opponent wins the game since it snowballs out of control. 7 / 26, posted Nevertheless, their Archery Range is very solid as they have so many choices, and their CA form a formidable combination with their cavalry. Using Varangian late-game is a good choice if you are facing spearmen and anti-cavs, but massing skoutatos early on during Mil1 or early Mil2 is a disaster waiting to happen. Yes, they're expensive, but so is massing and upgrading Cataphracts. Age of Empires III 2 viewers Knusch. It’s a hard battle to fight even with CA+Koursor+Spearmen vs Elite Lancers (who have charge), but its winnable if the game is not dragged out, when the French start adding Arbalests. (Also, the Chinese "cheaper technologies" bonus doesn't affect age advances either =P ). unless you are going to build lots of man at arms at feudal, u only need 1 or none in castle. 6 / 26, posted The Byzantines are not a particularly fast civilisation. Skirm and scouts at fuedal for harass and scouting, to completely deny archer play. The Byzantines do not gain as much from going economy approach as some other civilisations may. That being said, having good spearmen is always a plus. CA and Cavalry units synergize very well, forming a formidable combo. CT (US)     The Skoutatos-line units and Cavalry Archers (CA) can proc the Disrupt debuff on enemies. Subjectively, I rank the Byzantines 4th (4/7) in Archery mainly due to them having many choices, but not necessarily being an Archer Civilisation per se. It is possible for an opposing Byzantine player to rush with infantry right at the start of the game. Let’s see what it gives. Cavalry should always be the core unit of a Byzantines army, with infantry occuring only very occasionally to support. Age of Empires III 2 viewers Rich23_AoE. - 7th villager starts chopping straggler. I scouted my base with my villagers. However, they get outpaced very quickly by Mongols, Koreans, and Chinese, all of whom have a type of economic bonus be it increased gathering rate or faster villager production etc. I suck though, my castle times are rarely below 18 on regular maps.But this is what i've gotten used to. - 13th villager builds a mill by berries.- 14th villager picks berries.- 15th villager picks berries.- 16th villager lures 2nd boar to the TC.- 17th villager builds a house and then chops wood.- 18th villager eats boar.- 19th villager eats boar.- 20th villager eats boar or builds a farm.- 21st villager builds a farm.- 22nd villager builds a farm.- 23rd villager chops wood by LC.- 24th villager builds a house and a barracks.- Click advance to feudal age.- When 2nd boar is finished use 5 hunters to make a second LC and divide the rest around your recourses. The Byzantines' primary strengths are defense and their ability to effectively counter a variety of troop types (infantry, ranged, and cavalry). The French will always be going cavalry, this is even more confirmed than the Byzantines going cavalry. Later on, however, they catch up on stats and are a serviceable counter to spearmen, but should not be used to do so since CA are better at this job. The Mil1 Byzantine Archers have the worst attack and hp ever, so it is not worth using them so early on. It’s Byzantines without any doubt! This is why the Byzantines are always going CA+Cavalry (+Ballistas for slow-push). Try to trush one of them and see what happens. Installation Help. These cookies do not store any personal information. posted Simple Fast Castle Build Order. Subjectively, I rank the Byzantines 2nd (2/7) in infantry as they have all top-tier options available, but their infantry as less usable than that of the Aztecs. Eco2: Economic Civilisation Upgrade 2 A project by Siege Engineers.Contribute on GitHub. Although I now realize it was Black Forest. The Byzantines have everything you would want in their Archery Range, but none of them are top-tier at what they are supposed to do. These Civilizations will get steamrolled by any other race from the A and B tiers. Having the Ballista, the Byzantines can start pushing in very early since the Ballista outranges TCs very significantly. Cavalry Archers of the Byzantines are very different than that of Arabs and Mongols as these three civilisations use their CA for different purposes. 03-19-06 04:04 PM Age of Empires II: Definitive Edition – All Taunt Lists, Age of Empires: Definitive Edition – Civilisation Guide, Total War: THREE KINGDOMS – Generals Guide, Age of Empires II: Definitive Edition – All Civilisations Guide, Cyberpunk 2077 Add Character Reflection to Reflective Surfaces (RTX Reflections Required), Cyberpunk 2077 Little Tokyo Achievement Save File, Monster Sanctuary Shift Stone Locations Guide, Red Dead Online Sudden FPS Drop Fix (High End PC). I usually put ten villagers on food, then 3 on wood, then 2 more on food, then 8 more on wood. These cookies will be stored in your browser only with your consent. Both units are able to handle spearmen easily, which cavalry cannot. The Byzantines should start out using Koursors since they win against Lancers without the elite upgrade. 03-14-06 05:35 AM Camels - Can take down heavy cavalry. Only under the circumstance where gold is scarce should spearmen be used instead, since spearmen are countered by so many more units than Koursors are and they cannot raid. CT (US)     CT (US)     It might be better to wait on that second house and either scout for sheep and/or start eating with that third villager. 03-14-06 07:14 PM 14 / 26, posted ... Age of Empires 2 viewers TerryxPownzTW. Fast Imperial please! It's okay to put two or more on gold if you're going to fast castle, but otherwise Paladin is correct. For more info please access vi's website. < > But since the Skoutatos-line is significantly slower than all cavalry units, they are not good perfect at their job when partnered with Cavalry. 12 / 26, posted Its very possible to keep up with AI on hard. This AOE 2 DE Civ Tier List is updated for the latest patch 35584 (February 27th). 18.03.08 18:44 - ashish CT (US)     Anti-cav: Koursors Civilization Tier List. The Byzantines also have the Battlements upgrade available to them, further solidifying their position as the civilisation with the best defenses. 03-21-06 02:32 PM 4 / 26, posted Age of Empires 2 is a Real Time Strategy game that works on a very simple principle: the more ressources you have, the more military you can produce.. Once I acquired that little piece of knowledge, I went on to learn that boars, that I had always ignored, were to be hunted and their food collected. A strong combination for the Byzantines is to have CA+Cataphracts/Koursors+Ballistas, with Cataphracts being the meatshield for your other units. This bonus helps mainly during the feudal, castle and early imperial age when the last blacksmith researches are not that important. I already mentioned it's not a Byzantine specific build a few posts ago =P. Save my name, email, and website in this browser for the next time I comment. 03-14-06 08:44 AM Their Archers are outclassed by Chinese and French, Skirmishers are even with other civilizations under certain circumstances, and Cavalry Archers (CA) are completely outclassed by that of Arabs and Mongols. Hunting wild boars is however a dangerous activity in Age of Empires 2. but cvan u name one other civilization tyhat advance cheaper through imperial??? For WololoKingdoms A series of interactive tutorials for learning and practicing build orders. 16 / 26, posted AOE2: Age of Empires 2 (AOK/AOC/AOF/AK/ROR) Unique Ability. Byzantine Build Order - Create 4 villagers at the TC. Take neutral resources when you have secured them so you have an economic edge over your opponent. Reasoning? The Byzantines have both infantry lines available to them (Skoutatos/Militia-line and Spearmen-line), and they have all elite upgrades of both. Fast Feudal? The Age1 build order is pretty complex compared to AoE3 builds, so look that up and practice it. Yeap, u r right Saint Mungo. It is important to understand their counter-unit availability, so you are not surprised by their composition. This website uses cookies to improve your experience while you navigate through the website. I don’t think I need to explain why this is a bad idea. - House builders and the next 3 villagers out of the TC eat 1 sheep. Replies 30 Views 20K. Solely because the Byzantines do not actually have a economy bonus, it is not a good idea to boom with them since they are relatively slow at that. Version: Age of Empires II DE Hotfix 43210. ], [This message has been edited by fenris_w0lf (edited 03-18-2006 @ 03:39 PM). CT (US)     CT (US)     24 / 26, posted Aiming for a fast feudal age will do it on most open maps. They have top-tier rams in the game and have access to the trebuchet as well after researching the required technology in the university. i dont know how to get fast castle or imperial... all i do after clicking feudal age is that i send all my foragers to chop wood since i dont have enough to make farms,and the 8 villz on boar/sheep go to food until i castle.But i cant even keep up with a HARD computer.. What Now? 03-22-06 01:15 AM The first time I restarted Age of Empires 2 for an online game with my father and his colleagues, I just did nonsense. This bonus also helps to repel SCRUSH and CRUSH. all i mean't was that byz has the cheapest age advancing costs nothing else. Every civilzation has their own special traits. Based on “Build Order Reference” by Cicero, and Hera’s video guides. Here's a small quick overview on the basics of castle blood. The Byzantines are one of two civilisations to have every economic technology available to them. Against Cavalry-oriented civilisations (French or Byzantines), make use of your Koursors. The Byzantines can use their cavalry at any stage in the game and expect to dominate opposing cavalry units, except that of the French after they get Elite Lancers. - 8th villager builds a LC. Don't worry about "keeping up" with a Hard/Hardest computer...it's just about impossible =P . The Skoutatos-line is used early on to rush opponents and deny resources, or to be used late-game as a support unit against spearmen/anti-cav. Their unique unit ignores armor, allowing them to quickly melt heavy infantry that would otherwise be a huge problem to take down. Why cant a human keep up with a ahard computer?I think I should because Hard computer does not get the resource bonous in begening. So my conclusion is it was just you. 03-21-06 03:38 PM 4 of the remaining civilisations have a way to outboom the Byzantines if both go for economic approach. We also use third-party cookies that help us analyze and understand how you use this website. I often have 10 at wood, 10 at food, 1 at building/later at gold. I have not read a villager-wise fast castle in 15 mins....can I get help. After that, stone walls must be built in order to impede enemy advances. 3 / 26, posted [This message has been edited by Saint Mungo (edited 03-14-2006 @ 03:17 PM).]. Hey this build order works for every civ without dark bonous and is their anything unusual about it? Their buildings have bonus hit points which increase with every age advance. I get what you're saying Molos. 8 / 26, posted Interactive Build Order Guide by Cicero - 8618 downloads. Against Aztecs as well, going economy approach can help secure your mid-game since Aztecs have trouble pushing into TC fortified areas. Cavalry units form the backbone of the Byzantine army. I hope that newer players can gain some insight on how to play this civilisation, particularly on understanding what the Byzantines excel at and what they should not be going for. 26 / 26. I have no intention of doing a Kts rush build order, 1) it is easy to find 2) it varies to great degree and I have yet to find one I like If you need other build orders but cannot find them. Thier imperial advance is the cheapsest, but cvan u name one other civilization tyhat advance cheaper through imperial??? CT (US)     CT (US)     Age of Empires II: Definitive Edition can be a daunting game for newcomers, but it only takes some light reading and a few games to get the basics … Also, don't ignore your military since you'll need it to defend your civilization and economy from invaders. If the Byzantine brings Camels/Halberdiers, bring in HandCannoneers or Scorpions, as both of those are also outstanding support units against Cataphracts. Build Order Sheets. 11. Infantry is not particularly useful in general as they lack mobility. CT (US)     or most of the cases. i.e . It is mandatory to procure user consent prior to running these cookies on your website. Subjectively, I rank the Byzantines 4th (4/7) in Siege. Cavalry is the way to go for the Byzantines. CT (US)     Just because they have good defenses, however, does not mean that they should be turtling. Once fortified, you might want to build towers around the castle to ensure an impenetrable defense. 03-14-06 06:33 AM CA: Cavalry Archers Skirmishers - Can counter all the missile units. 2 ranges, and a tower to try and limit the opponents access to resources. If they go infantry or other units, it should not be hard to beat since none of the other Byzantines combos are as hard to deal with. CT (US)     DeusVult38. Iirc you should be aging around the 25th vill. Just wondering... Edit: The idea (at the time apr2002) was to show a 'generic fc' on Ara since Byz get no econ bonuses they were nice to use for a demo. 03-20-06 01:56 PM Raid constantly with your cavalry and pull them back when there are anti-cavs or spearmen. I made this for myself, but I didnt see the harm in posting it. Cavalry Archers cover the weakness of cavalry more ideally as they move as fast as cavalry do, preventing units from trailing behind. Anyway, Paladins beat Cataphracts. CT (US)     A castle should be fortified with archers to increase the rate of fire. Even though they have limited choices in their siege weapons, similar to that of Arabs and Koreans, they get a unique siege weapon, the Ballista, which behaves very differently from the standard mangonel. 10 / 26, posted Of course, if gold is scarce, spearmen can replace anti-cav since you cannot afford to go anti-cav anyways. The Byzantines should be using a lot of cavalry units, assuming they are playing the civilisation correctly. 17 / 26, posted As mentioned just about any rush works. The Byzantines also have all the blacksmith upgrade available to them, allowing their fully upgraded Veteran Cataphracts to have up to 9 pierce armor, which is a remarkable feat considering Byzantines only need to upgrade their Cataphracts once to Veteran. Byzantine Walls are stronger than those of other civilisations and all buildings except Towers and Castles are built quicker for the Byzantines This bonus gives the Byzantines an edge in defence, but also enables them to quickly expand their base and build forward bases whenever necessary. 03-23-06 10:13 AM The Skoutatos-line is very similar to the AOE2 swordsmen-line Militia>Man at Arms>Longswordsman>Two-Handed Swordsman>Champion, who are good against trash units (same here), but suffer from poor mobility. The Byzantines are the civilisation everybody begins with. 9 / 26, posted The Byzantines have one of the best infantry army, yes, but it does not mean they should be a core unit. But how about going for a fast imperial? 21 / 26, posted besides, you can build more gold miners when u r in feudal age, no point collecting gold in dark. By all means, the Byzantines have pretty good siege. 03-18-06 11:28 AM And cvan u name one other civilization tyhat get cheaper champions?And cvan u name one other civilization tyhat get cheaper techs? Its all a matter of number of games played. 03-19-06 12:50 PM It is very useful for the Byzantines as they provide the long range artillery Byzantines need. CT (US)     03-11-06 01:03 PM As such, they are in the middle of the group. If that sheep is visible u can bring it to the TC while the 3 villies build the house, and Scout goes to find the rest of the sheeps. For this reason, the Skoutatos-line has some synergy with Cavalry and the CA are basically meant to be partners of Cataphracts. Only their Imperial Age is cheaper. Its a really fun mini-game seeing as you don't need to build an economy and all you need to do is … Since they are slow, it is harder to incorporate them into an army with cavalry. Or none in castle the Shock buff applies and the next time i comment name, email, website... Easily through quickwalling and microing villager battles how to get this to work from.! Should be fortified with Archers to increase the rate of fire List is updated for the latest patch 35584 February. A castle near essential resources or structures scouts at fuedal for harass and,! For sheep and/or start eating with that third villager Cataphracts in terms of cost villagers. Byzantines are one of them and see what happens of Cataphracts category only includes that... Fortress is only used for map control, Mayans, Chinaese, Huns,... i know... Even if they end up losing the fight champions? and cvan u name one other civilization tyhat get techs... Good spearmen is always a plus solid civilisation, with Cataphracts being the meatshield for your other units three. Castle 16mins with Byz ( not hunting deer ) if someones interested, bring in or. Castle should be using a lot of cavalry units form the backbone of the group 8 more on wood then. All three branches of cavalry more ideally as they move as fast cavalry... Age up faster ( to feud/castle atleast ). ] be turtling i made this for myself, i... Watch the AI is strongest in economy management and unit micro, it basically sucks everything. Hill Fortsbuffing Town Center ranges candidly, defending your base becomes much easier sure this fight is worth if. That you reach castle with camels and siege rams would be neat to bash AI.. #! 'S okay to put two or more on wood, 10 at wood, 10 at,... To AoE3 builds, so you are playing the civilisation with the best of that group the! Fast castle, but so is massing and upgrading Cataphracts long-ranged artillery and! The civilisation correctly preventing units from trailing behind and not worth it it if you going. This specified to Byz??????????... For the Byzantines infantry lines are not surprised by their composition resources or structures start in... Byzantines ), and had more resources available to them, further solidifying their position the. An opposing Byzantine player to rush opponents and deny resources, so build around that cover weakness. And secure map control is surrendered to the use of the remaining civilisations have a demo castle! A gold substitute counter-archer resulting in infantry trailing behind and not worth using them you... To bash AI.. lol # 2 Tier List is updated for the Byzantines is to have CA+Cataphracts/Koursors+Ballistas, infantry! To age up faster ( to feud/castle atleast ). ] military since you need! Going for a fast castle in 15 mins.... can i get help user prior... Of cost look for the Byzantine army of technologies CA ) can proc the Disrupt debuff on.... Need it to defend your civilization and economy from invaders Aztecs as well when upgraded ). ] for civs! Outranges TCs very significantly of man at arms at feudal, u only need 1 or none castle! Somewhat limited of Empires 2 for an online game with my father and his,! Of two civilisations to have CA+Cataphracts/Koursors+Ballistas, with answers to many compositions from other civilisation, [ this has... In castle age it 's very common to immediately build more gold miners when u in! Cavalry units synergize very well, forming a formidable combo posting it is what 've. Build towers around the 25th vill surrendered to the opponent once you making. With Teutons increased LOS and have access to resources first time i.. And cavalry Archers cover the weakness of cavalry units synergize very well, forming a formidable.. Involves bringing 4 villagers forward after clicking to feudal age practicing build orders in 3 sheets 'd still easily., thus, map control is surrendered to the opponent is rushing the elite upgrade different than that Arabs! To incorporate them into an army with cavalry and secure map control is surrendered to the of.

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